Film & Animation
We have been dreaming of working on Project Nemo since the inception of the studio. We've been inching our way towards it. This is one of the first early visualizations of what we want to eventually accomplish Nemo.
Considering the studio is still building its capacity to accomodate our own large IP projects we decided to make this animation to help us secure bigger projects. For us to make sense of working on this, we did extensive research into what the industry was looking for and produced various portfolio content with Nemo.
The studio handled all aspects of the project. Example responsibilities:
The creation of all the models
Rigging the characters
This was the first time the studio was approaching a project at this scale. We had to:
Adapt and learn how to use Blender's render engines to the fullest
Adapt our models and complexity of the scenes to fit the budget
Generated leads and work with clients.